BASE_COLOR 0
BASE_DEPTH 10
POSITION 95 807
MUSIC 1
MEMORIES 1
DIRT 1
NOISE 1
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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  void
ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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  void
ELEMENT
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  void
ELEMENT
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  void
ELEMENT
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ELEMENT
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  void
ELEMENT
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  void
ELEMENT
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  void
ELEMENT
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  void
ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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  void
ELEMENT
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  void
ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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  void
ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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ELEMENT
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  door deads_corner.lvl element365
ELEMENT
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  296 293 -2
  door deads_corner.lvl element365
ELEMENT
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  264 261 -2
  void
ELEMENT
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  41 677 -2
  door deads_corner.lvl element388
ELEMENT
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  door05.til
  0.000000 0
  105 677 -2
  door deads_corner.lvl element373
ELEMENT
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  73 644 -2
  void
ELEMENT
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  43 581 -2
  door deads_corner.lvl element391
ELEMENT
  element387
  door05.til
  0.000000 0
  103 581 -2
  door deads_corner.lvl element376
ELEMENT
  element388
  door05.til
  0.000000 0
  73 549 -2
  void
ELEMENT
  element389
  door05.til
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  40 485 -2
  door deads_corner.lvl element394
ELEMENT
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  door05.til
  0.000000 0
  105 485 -2
  door deads_corner.lvl element394
ELEMENT
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  door05.til
  0.000000 0
  73 453 -2
  void
ELEMENT
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  door05.til
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  40 389 -2
  door deads_corner.lvl element382
ELEMENT
  element393
  door05.til
  0.000000 0
  104 389 -2
  door deads_corner.lvl element382
ELEMENT
  element394
  door05.til
  0.000000 0
  73 357 -2
  void
ELEMENT
  element395
  door05.til
  0.000000 0
  42 293 -2
  door deads_corner.lvl element399
ELEMENT
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  door05.til
  0.000000 0
  104 293 -2
  door deads_corner.lvl element385
ELEMENT
  element397
  door05.til
  0.000000 0
  73 261 -2
  void
ELEMENT
  element399
  door05.til
  0.000000 0
  168 197 -2
  door deads_corner.lvl element365
ELEMENT
  element400
  wall46.til
  0.000000 0
  128 160 0
  void
ELEMENT
  element401
  wall46.til
  0.000000 0
  192 160 0
  void
ELEMENT
  element402
  black32_4.til
  0.000000 0
  128 160 0
  void
ELEMENT
  element403
  black32_4.til
  0.000000 0
  192 160 0
  void
ELEMENT
  element404
  black32_4.til
  0.000000 0
  64 192 0
  void
ELEMENT
  element405
  black32_4.til
  0.000000 0
  256 192 0
  void
ELEMENT
  element406
  black32_4.til
  0.000000 0
  64 128 0
  void
ELEMENT
  element407
  black32_4.til
  0.000000 0
  256 128 0
  light ambient ff8888ff 0.5
ELEMENT
  element408
  light02.til
  0.000000 0
  73 96 5
  light omni ffffffff 0.5 7 3 50
ELEMENT
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  light02.til
  0.000000 0
  265 96 5
  light omni ffffffff 0.5 7 3 50
BONUS
  element410
  paper.til
  0.000000 0
  252 311 5
  sheet I still can't find my way here... Maybe someone knows the right path.
BONUS
  element411
  gold_coin01.anm
  0.000000 0
  230 217 4
  gold
BONUS
  element412
  gold_coin01.anm
  0.000000 0
  241 217 4
  gold
BONUS
  element413
  gold_coin01.anm
  0.000000 0
  252 217 4
  gold
BONUS
  element414
  gold_coin01.anm
  0.000000 0
  263 217 4
  gold
BONUS
  element415
  gold_coin01.anm
  0.000000 0
  274 217 4
  gold
BONUS
  element416
  gold_coin01.anm
  0.000000 0
  286 217 4
  gold
BONUS
  element417
  gold_coin01.anm
  0.000000 0
  298 217 4
  gold
BONUS
  element418
  gold_coin01.anm
  0.000000 0
  310 217 4
  gold
BONUS
  element419
  gold_coin01.anm
  0.000000 0
  37 217 4
  gold
BONUS
  element420
  gold_coin01.anm
  0.000000 0
  48 217 4
  gold
BONUS
  element421
  gold_coin01.anm
  0.000000 0
  59 217 4
  gold
BONUS
  element422
  gold_coin01.anm
  0.000000 0
  70 217 4
  gold
BONUS
  element423
  gold_coin01.anm
  0.000000 0
  82 217 4
  gold
BONUS
  element424
  gold_coin01.anm
  0.000000 0
  95 217 4
  gold
BONUS
  element425
  gold_coin01.anm
  0.000000 0
  107 217 4
  gold
BONUS
  element426
  gold_coin01.anm
  0.000000 0
  119 217 4
  gold
ELEMENT
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  celling01.til
  0.000000 0
  66 132 0
  void
ELEMENT
  element439
  celling01.til
  0.000000 0
  194 164 0
  void
ELEMENT
  element440
  pipe01.til
  0.000000 0
  96 96 0
  void
ELEMENT
  element441
  pipe01.til
  0.000000 0
  96 128 0
  void
ELEMENT
  element442
  pipe_ul01.til
  0.000000 0
  96 160 0
  void
ELEMENT
  element443
  pipe02.til
  0.000000 0
  64 160 0
  void
ELEMENT
  element444
  pipe02.til
  0.000000 0
  32 160 0
  void
ELEMENT
  element445
  pipe_dr01.til
  0.000000 0
  0 160 0
  void
ELEMENT
  element446
  pipe01.til
  0.000000 0
  0 192 0
  void
ELEMENT
  element447
  pipe01.til
  0.000000 0
  0 224 0
  void
ELEMENT
  element448
  pipe04.til
  0.000000 0
  0 256 0
  void
ELEMENT
  element449
  pipe04.til
  0.000000 0
  288 128 0
  void
ELEMENT
  element450
  pipe01.til
  0.000000 0
  288 96 0
  void
ELEMENT
  element451
  pipe_dl01.til
  0.000000 0
  320 128 0
  void
ELEMENT
  element452
  pipe02.til
  0.000000 0
  256 128 0
  void
ELEMENT
  element453
  pipe_dr01.til
  0.000000 0
  224 128 0
  void
ELEMENT
  element454
  pipe01.til
  0.000000 0
  224 160 0
  void
ELEMENT
  element455
  pipe_ul01.til
  0.000000 0
  224 192 0
  void
ELEMENT
  element456
  pipe_dr01.til
  0.000000 0
  192 192 0
  void
ELEMENT
  element457
  pipe01.til
  0.000000 0
  320 160 0
  void
ELEMENT
  element458
  pipe01.til
  0.000000 0
  320 192 0
  void
ELEMENT
  element459
  pipe01.til
  0.000000 0
  320 224 0
  void
ELEMENT
  element460
  pipe01.til
  0.000000 0
  192 224 0
  void
ELEMENT
  element461
  pipe01.til
  0.000000 0
  192 256 0
  void
ELEMENT
  element462
  pipe01.til
  0.000000 0
  192 288 0
  void
ELEMENT
  element463
  pipe_ul01.til
  0.000000 0
  192 320 0
  void
ELEMENT
  element464
  pipe01.til
  0.000000 0
  320 256 0
  void
ELEMENT
  element465
  pipe01.til
  0.000000 0
  320 288 0
  void
ELEMENT
  element466
  pipe01.til
  0.000000 0
  320 320 0
  void
ELEMENT
  element467
  pipe01.til
  0.000000 0
  320 352 0
  void
ELEMENT
  element468
  pipe01.til
  0.000000 0
  320 384 0
  void
ELEMENT
  element469
  pipe01.til
  0.000000 0
  320 416 0
  void
ELEMENT
  element470
  wire04.til
  0.000000 0
  32 784 0
  void
ELEMENT
  element471
  wire01.til
  0.000000 0
  48 784 0
  void
ELEMENT
  element472
  wire01.til
  0.000000 0
  64 784 0
  void
ELEMENT
  element473
  wire02.til
  0.000000 0
  80 784 0
  void
ELEMENT
  element474
  wire03.til
  0.000000 0
  112 784 0
  void
ELEMENT
  element475
  wire01.til
  0.000000 0
  96 784 0
  void
ELEMENT
  element476
  wire01.til
  0.000000 0
  240 784 0
  void
ELEMENT
  element477
  wire04.til
  0.000000 0
  224 784 0
  void
ELEMENT
  element478
  wire01.til
  0.000000 0
  256 784 0
  void
ELEMENT
  element479
  wire01.til
  0.000000 0
  272 784 0
  void
ELEMENT
  element480
  wire01.til
  0.000000 0
  288 784 0
  void
ELEMENT
  element481
  wire03.til
  0.000000 0
  304 784 0
  void
ELEMENT
  element482
  wall17.til
  0.000000 0
  256 752 -5
  void
ELEMENT
  element483
  wall17.til
  0.000000 0
  80 752 -5
  void
ELEMENT
  element484
  well02.til
  0.000000 0
  32 64 0
  void
ELEMENT
  element485
  well02.til
  0.000000 0
  32 32 0
  void
ELEMENT
  element486
  well02.til
  0.000000 0
  32 0 0
  void
ELEMENT
  element487
  well02.til
  0.000000 0
  32 -32 0
  void
ELEMENT
  element488
  well02.til
  0.000000 0
  224 64 0
  void
ELEMENT
  element489
  well02.til
  0.000000 0
  224 32 0
  void
ELEMENT
  element490
  well02.til
  0.000000 0
  224 0 0
  void
ELEMENT
  element491
  well02.til
  0.000000 0
  224 -32 0
  void
ELEMENT
  element492
  cube16.til
  0.000000 0
  168 112 0
  void
BONUS
  key477
  key.til
  0.000000 0
  171 107 3
  one_time
BONUS
  skull490
  skull01.til
  0.000000 0
  284 311 3
  one_time
BONUS
  element493
  diamond01.anm
  0.000000 0
  78 117 2
  diamond
BONUS
  element494
  diamond01.anm
  0.000000 0
  270 117 2
  diamond
BONUS
  element495
  diamond01.anm
  0.000000 0
  270 181 2
  diamond
BONUS
  element496
  diamond01.anm
  0.000000 0
  78 181 2
  diamond
  diamond
